2007 was a significant year for user experience design. Several UED innovations fundamentally altered the way users will interact with important technology platforms in the future. Most notable was the introduction of the iPhone, which changed how mobile Telco systems are developed and presented to users. Important user experience design innovations in gaming applications were Guitar Hero and the Nintendo Wii. Google Docs received kudos, but with interesting reservations. Recent developments at MTV are also noted.
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Popularity: 3% [?]
Tags: Google, iPhone, User Experience Design

As with all things “Google” there is a shallow answer and the deep answer. On the shallow dimension the beta release of Chrome means little. Chrome is a deeply flawed user experience design which presents many user experience (UX) problems solved in Netscape V.1. It takes some doing for Chrome to make IE and FireFox appear intuitive by comparison. One is struck by the curious user experience complexity of Chrome. Certain critical features like bookmark management simply disappeared or were buried so deep in the interface structure as to require Google search to find them. Are these user experience design problems the result of simple oversight or straight-out wrong-headed application of UX design methodology? A scan of recent information published on the UX design of Chrome provides interesting insight into this question.
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Popularity: 5% [?]
Tags: Google, User Experience Design